The Engineering Academic Challenge is an immersive, 5-week interactive problem solving competition for students to learn core research skills in context of transdisciplinary themes, inspired by the National Academy of Engineering Grand Challenges of the 21st Century. A new Challenge will be available weekly on Monday 9.00 am CEST / 3.00 am EDST for 5 weeks, and you will be asked to search for and submit your answers. Your Challenge is to answer all of the questions correctly with the highest accuracy of that week’s participants.
This year's challenge covers 5 new themes inspired by the National Academy of Engineering Grand Challenges of the 21st Century. These themes are:
Get your Engineering Academic Challenge credentials by registering through www.elsevier.com/eac. During your registration, you will be asked to pick your institution from a drop-down list. Make sure you pick the institution where you are enrolled, and register with the email account associated to your university. If you can’t find your institution in the list, please add it to the field "Other" in the dropdown list.
Once you have registered you will receive a confirmation email with a link to activate your EAC account. If you do not receive this email, please check your spam folder as it may have been blocked by your server. If you played EAC 2016 or Spring edition 2017, please use these credentials to log in. If you forgot your password, you can reset it by requesting a new password in the login screen.
Registration is open to all engineering students, librarians, professors and deans from all academic institutions.
You don’t have to register if you only want to promote the EAC, the EAC librarian toolkit will be provided. An example of the previous edition can be downloaded here. We do recommend registering, because once you are registered, you are able to follow the progress of all players. See which of your students climb to the ranks of the leaderboard, and how your institution performs compared to other institutions from all over the world.
If you want to organize an event for your students to play, just download the EAC librarian toolkit and check the Best Practices pdf on How to Organize an Event. It gives useful tips to get started. Elsevier can provide you with give-aways and tips. Please contact us at firstname.lastname@example.org
Daniel Christe from Drexel University tells a lot on game-based learning in a webinar which was held on March 27, 2017. The webinar contains demos and an explanation of the value of the EAC to students, faculty librarians and educators. View the recording.
Yes you can. After you have registered, you can create a team and invite four other fellow students to join your team. This can be students from your own faculty, but you can also invite engineering students from other faculties all over the world. Your scores combined make your team score. The team with the highest score after 5 weeks, wins a prize, providing that the team consists of at least 3 active participating players.
Team scores will be displayed in the leader board, so you can see how your team performs compared to other teams from all over the world. The team with the highest score after 5 weeks, wins a prize. A team needs to consist of at least 3 players in order to qualify for prizes.
Every Challenge has five scenarios with several questions.
Free access to Engineering Village’s Compendex database and Knovel is provided to every participant; you will not be able to access any other search tools from within the Challenge platform.
Once you begin a Challenge, you’ll notice a Knovel or Engineering Village button on the upper right that opens that platform where you can conduct your research. In order to answer a question you must have conducted your search within the Knovel or Engineering Village Compendex tool. Once you have found the answer you want to submit, click on “Back to Challenge” and submit your answer.
You will see a screen that provides feedback on your accuracy.
You can play the Engineering Academic Challenge individually and as part of a team (with 3 to 5 players).
Yes. For each Challenge, the participant with the highest score will be that week’s winner, providing that you can elaborate how you got to the correct answer. If you end up in the top ranks, someone from team EAC will contact you to provide this information. The students with the highest accumulation of points at the end of The Challenge, will be the Challenge winner. The team with the highest overall score will also receive a prize.
Players will be awarded 100 points for every correct answer. You have 60 minutes to play each challenge. Whatever time is remaining from the 60 minutes at submission will be added in points to your challenge score.
After you complete the Challenge, you will see your point total for that Challenge immediately, but not the answers. We are emailing the answers to all players at the end of the week's Challenge, so that the answers can't be shared among players during the week. You'll also be able to see your individual and cumulative Challenge scores on the Leaderboard after each Challenge.
Your username and uploaded photo will be posted on the leader board, and you will be mentioned in the weekly EAC email and social media updates.
The challenge is developed by a team of three engineering students and an engineering librarian, Jay Bhatt at Drexel University in Philadelphia, PA. Lead designer is Daniel Christe, Research Associate - Drexel Mechanical Engineering and Innovation Advisor to Elsevier.
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